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The public executioner at Rome, who executed persons of the lowest rank; hence, an executioner or hangman.

Category: Role Playing Games

Missing Characters from B1 – Brandon

Posted on May 7, 2018  in Role Playing Games

The original Brandon from B1
Brandon (Fighter – Human)
Str 14, Int 8, Wis 11, Con 13, Dex 9, Cha 12


Brandon
Male Human Fighter 1
Medium humanoid, chaotic good


Armor Class 19
Hit Points 12 (1d10+2)
Speed 30 ft.


STR 16 (+3), DEX 11 (+0), CON 15 (+2), INT 9 (-1), WIS 13 (+1), CHA 14 (+2)


Saving Throws Str +5, Con +4
Skills Animal Handling +3, Athletics +5, Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Defensive Fighting Style. +1 to AC when wearing Armor


Light Crossbow. Ranged Weapon Attack: +2 to hit, range 80 ft./320 ft., one target.
Hit: 1d8 piercing damage.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 1d8+3 slashing damage or 1d10+3 slashing damage if used with two hands to make a melee attack.

Unarmed Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature.
Hit: 4 bludgeoning damage.

Equipment Chain mail, Light Crossbow, Longsword, Shield, Backpack, Bedroll, 57 gp

 

 

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Category: Role Playing Games

Missing Characters from B1 – Evro

Posted on May 7, 2018  in Role Playing Games

The original Evro from B1
Evro (Fighter – Elf)
Str 14, Int 13, Wis 7, Con 12, Dex 11, Cha 9


Evro
Male Wood Elf Fighter 1
Medium humanoid, chaotic good


Armor Class 18
Hit Points 11 (1d10+1)
Speed 35 ft.


STR 15 (+2), DEX 14 (+2), CON 13 (+1), INT 13 (+1), WIS 11 (+0), CHA 10 (+0)


Saving Throws Str +4, Con +3
Skills Animal Handling +2, Athletics +4, Insight +2, Perception +2, Survival +2
Senses Darkvision 60 ft., Passive Perception 12
Languages Common, Elvish, Orc
Two Weapon Fighting Style. When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.


Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80 ft./320 ft., one target.
Hit: 1d8+2 piercing damage.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 1d6+2 slashing damage.

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 1d6+2 slashing damage.

Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
Hit: 3 bludgeoning damage.

Equipment Chain mail, Light Crossbow, Scimitar, Scimitar, Backpack, Bedroll, 64 gp

 

 

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